import type { TguPlanUi, TguPlatformUi } from "../../model/timelineTypes";
import { formatDuration } from "./editorPresentation";

type EditorToolbarProps = {
  selectedSpacecraftId?: string;
  selectedPlan?: TguPlanUi;
  platforms: TguPlatformUi[];
  canUndo: boolean;
  canRedo: boolean;
  checking: boolean;
  conflictCount: number;
  addedCount: number;
  dirty: boolean;
  applying: boolean;
  windowLabel: string;
  rightMode: "none" | "inspect" | "shoot" | "downlink";
  onSetRightMode: (mode: "shoot" | "downlink") => void;
  onUndo: () => void;
  onRedo: () => void;
  onCheck: () => void;
  onApply: () => void;
  onZoom: (factor: number) => void;
  onPan: (factor: number) => void;
};

export function EditorToolbar({
  selectedSpacecraftId,
  selectedPlan,
  platforms,
  canUndo,
  canRedo,
  checking,
  conflictCount,
  addedCount,
  dirty,
  applying,
  windowLabel,
  rightMode,
  onSetRightMode,
  onUndo,
  onRedo,
  onCheck,
  onApply,
  onZoom,
  onPan
}: EditorToolbarProps) {
  const platformLabel = selectedSpacecraftId
    ? platforms.find((platform) => platform.spacecraftId === selectedSpacecraftId)?.name ?? selectedSpacecraftId
    : "КА не выбран";

  return (
    <div className="tgu-editor-toolbar">
      <div className="tgu-editor-toolbar__identity">
        <span className="tgu-editor-type-dot" aria-hidden="true" />
        <div>
          <div className="tgu-editor-toolbar__title">{platformLabel}</div>
          <div className="tgu-editor-toolbar__meta">
            {selectedPlan ? `${selectedPlan.planId} · ${selectedPlan.status}` : "Выберите план на timeline"}
          </div>
        </div>
      </div>

      <div className="tgu-editor-toolbar__group">
        <button
          className={`tgu-button ${rightMode === "shoot" ? "tgu-button--primary" : ""}`}
          type="button"
          onClick={() => onSetRightMode("shoot")}
          disabled={!selectedSpacecraftId}
        >
          + Съёмка
        </button>
        <button
          className={`tgu-button ${rightMode === "downlink" ? "tgu-button--primary" : ""}`}
          type="button"
          onClick={() => onSetRightMode("downlink")}
          disabled={!selectedSpacecraftId}
        >
          + Сброс
        </button>
      </div>

      <div className="tgu-editor-toolbar__spacer" />

      <div className="tgu-editor-window-control" aria-label="Окно редактора">
        <button type="button" onClick={() => onPan(-0.25)} title="Назад по времени">◀</button>
        <button type="button" onClick={() => onZoom(1.4)} title="Отдалить">−</button>
        <span>{windowLabel || formatDuration(0)}</span>
        <button type="button" onClick={() => onZoom(0.7)} title="Приблизить">+</button>
        <button type="button" onClick={() => onPan(0.25)} title="Вперёд по времени">▶</button>
      </div>

      <div className="tgu-editor-toolbar__group">
        <button className="tgu-icon-button" type="button" onClick={onUndo} disabled={!canUndo} title="Отменить">
          ↶
        </button>
        <button className="tgu-icon-button" type="button" onClick={onRedo} disabled={!canRedo} title="Вернуть">
          ↷
        </button>
      </div>

      <button
        className={`tgu-button ${conflictCount > 0 ? "tgu-editor-button--warning" : ""}`}
        type="button"
        onClick={onCheck}
        disabled={checking || !selectedSpacecraftId}
      >
        {checking ? "Проверка..." : conflictCount > 0 ? `Конфликты · ${conflictCount}` : "Проверить"}
      </button>

      <button className="tgu-button tgu-button--primary" type="button" onClick={onApply} disabled={!dirty || applying}>
        {applying ? "Применение..." : `Применить${addedCount > 0 ? ` · +${addedCount}` : ""}`}
      </button>
    </div>
  );
}
