feat(tgu-ops-ui): add spacecraft work editor tab
Port the TGU editor prototype into pcp-tgu-ops-ui as a new editor tab, add draft/conflict/pass logic with tests, extend the 2D map picking API, and include editor styles/theme aliases and task/prototype docs. Validation: npm run test; npm run build in services/pcp-tgu-ops-ui.
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:root {
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--bg-0: var(--bg-base);
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--bg-1: var(--bg-panel);
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--bg-2: var(--bg-panel-2);
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--bg-3: var(--bg-elevated);
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--ink: var(--text);
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--ink-1: var(--text);
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--ink-2: var(--text-muted);
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--ink-3: var(--text-dim);
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--grid: var(--line-soft);
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--now: var(--warning);
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--warn: var(--warning);
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--mono: "SFMono-Regular", Consolas, "Liberation Mono", monospace;
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--t-optical: var(--accent);
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--t-optical-dim: rgba(104, 195, 189, 0.18);
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--t-radar: var(--warning);
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--t-radar-dim: rgba(240, 173, 46, 0.16);
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--t-combo: var(--danger);
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--t-combo-dim: rgba(214, 69, 69, 0.16);
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}
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