Files
gym-bro/frontend/js/render/exercise-card.js
T

61 lines
2.2 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
import { state } from '../state.js';
import { renderSetRow } from './set-row.js';
export function renderExercise(w, ex, isReadOnly = false) {
const isExpanded = state.expandedExerciseId === ex.id;
const totalSets = ex.sets.length;
const summary = totalSets > 0 ? `${totalSets} подх.` : '';
const card = document.createElement('div');
card.className = 'exercise-card';
card.innerHTML = `
<div class="exercise-header ${isExpanded ? 'expanded' : ''}" onclick="EL.toggleExercise('${ex.id}')">
<div>
<span class="exercise-name">${ex.name}</span>
<span class="exercise-summary">${summary}</span>
</div>
<span class="chevron ${isExpanded ? 'open' : ''}">›</span>
</div>
`;
const body = document.createElement('div');
body.className = `exercise-body ${isExpanded ? 'expanded' : ''}`;
if (isExpanded) {
if (ex.sets.length > 0) {
const table = document.createElement('div');
table.className = 'sets-table';
[...ex.sets].reverse().forEach((set, idx) => {
const realIdx = ex.sets.length - 1 - idx;
table.appendChild(renderSetRow(w.id, ex.id, set, realIdx, isReadOnly));
});
body.appendChild(table);
} else {
body.innerHTML += `<p class="text-muted text-small">Пока нет подходов</p>`;
}
if (!isReadOnly) {
if (!w.endTime) {
const addBtn = document.createElement('button');
addBtn.className = 'btn mt-10';
addBtn.textContent = '+ Добавить подход';
addBtn.onclick = () => window.SL.addSet(w.id, ex.id);
body.appendChild(addBtn);
}
const delBtn = document.createElement('button');
delBtn.className = 'btn btn-ghost mt-10';
delBtn.style.width = '100%';
delBtn.textContent = 'Удалить упражнение';
delBtn.onclick = (e) => {
e.stopPropagation();
window.EL.deleteExercise(w.id, ex.id);
};
body.appendChild(delBtn);
}
}
card.appendChild(body);
return card;
}