// // Created by Иван Игоревич Овчинников on 08.06.2026. // #ifndef IOVI_NETWORK_SIMPLE_CLIENT_H #define IOVI_NETWORK_SIMPLE_CLIENT_H #include "NetworkConfig.h" #include class SimpleClient { SOCKET_TYPE clientSocket; // The client's walkie-talkie public: SimpleClient(); ~SimpleClient(); // Returns true if we successfully dialed and connected, false otherwise bool connectTo(const std::string& ip, int port); // Sends a message and waits for the server to echo it back void talk(const std::string& message) const; }; #endif // IOVI_NETWORK_SIMPLE_CLIENT_H