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@@ -17,54 +17,67 @@ static void glfw_error_callback(int error, const char* description) {
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fprintf(stderr, "GLFW Error %d: %s\n", error, description);
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}
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// Простейшая реализация вашего сервиса gRPC (для примера)
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bool initImGUI(GLFWwindow *&window) {
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glfwSetErrorCallback(glfw_error_callback);
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if (!glfwInit()) {
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return true;
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}
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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window = glfwCreateWindow(1280, 720, "Serial App", nullptr, nullptr);
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if (window == nullptr) {
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return true;
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}
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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const ImGuiIO& io = ImGui::GetIO(); (void)io;
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ImGui::StyleColorsDark();
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ImGui_ImplGlfw_InitForOpenGL(window, true);
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ImGui_ImplOpenGL3_Init("#version 130");
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return false;
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}
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// Простейшая реализация сервиса gRPC
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class MyServiceImpl final : public serial_sample::Greeter::Service {
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grpc::Status SayHello(grpc::ServerContext* context,
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const serial_sample::HelloRequest* request,
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serial_sample::HelloReply* reply) override {
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std::cout << request->name() << std::endl;
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reply->set_message("Hello, " + request->name() + "!");
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return grpc::Status::OK;
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}
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};
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int main(int, char**) {
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glfwSetErrorCallback(glfw_error_callback);
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if (!glfwInit()) return 1;
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GLFWwindow *window;
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if (initImGUI(window)) {
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return 1;
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}
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glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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GLFWwindow* window = glfwCreateWindow(1280, 720, "Serial App", nullptr, nullptr);
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if (window == nullptr) return 1;
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO(); (void)io;
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ImGui::StyleColorsDark();
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ImGui_ImplGlfw_InitForOpenGL(window, true);
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ImGui_ImplOpenGL3_Init("#version 130");
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SerialApp app;
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SerialApp app; // frontend manager
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app.initialize();
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// === НАЧАЛО ИНИЦИАЛИЗАЦИИ gRPC СЕРВЕРА ===
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std::string server_address("0.0.0.0:50051");
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MyServiceImpl grpc_service;
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// инициализация gRPC
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const std::string serverAddress("0.0.0.0:50051");
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MyServiceImpl serviceImpl;
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grpc::ServerBuilder builder;
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builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
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builder.RegisterService(&grpc_service);
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builder.AddListeningPort(serverAddress, grpc::InsecureServerCredentials());
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builder.RegisterService(&serviceImpl);
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std::unique_ptr<grpc::Server> grpc_server(builder.BuildAndStart());
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std::cout << "gRPC Server listening on " << server_address << std::endl;
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std::unique_ptr gRPCServer(builder.BuildAndStart());
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std::cout << "gRPC Server listening on " << serverAddress << std::endl;
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// Запускаем сервер в фоновом потоке
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std::thread grpc_thread([&grpc_server]() {
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grpc_server->Wait(); // Блокирует фоновый поток, пока сервер работает
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// сервер стартует в фоновом БЛОКИРУЮЩЕМ потоке
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std::thread gRPCThread([&gRPCServer] {
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gRPCServer->Wait();
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});
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// =========================================
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@@ -82,9 +95,9 @@ int main(int, char**) {
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}
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ImGui::Render();
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int display_w, display_h;
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glfwGetFramebufferSize(window, &display_w, &display_h);
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glViewport(0, 0, display_w, display_h);
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int width, height;
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glfwGetFramebufferSize(window, &width, &height);
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glViewport(0, 0, width, height);
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glClearColor(0.45f, 0.55f, 0.60f, 1.00f);
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glClear(GL_COLOR_BUFFER_BIT);
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@@ -92,14 +105,14 @@ int main(int, char**) {
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glfwSwapBuffers(window);
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}
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// === КОРРЕКТНОЕ ВЫКЛЮЧЕНИЕ gRPC СЕРВЕРА ===
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// выключение gRPC
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std::cout << "Shutting down gRPC server..." << std::endl;
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// Останавливаем сервер (это разблокирует метод Wait() в фоновом потоке)
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grpc_server->Shutdown();
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gRPCServer->Shutdown();
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// Обязательно дожидаемся завершения фонового потока перед выходом из main
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if (grpc_thread.joinable()) {
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grpc_thread.join();
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if (gRPCThread.joinable()) {
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gRPCThread.join();
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}
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std::cout << "gRPC server thread joined." << std::endl;
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// =========================================
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